Yeah it definitely has to do with Phantasy Star Online 2 Meseta fundamentally distinct body projection on the new outfits, and insufficient resources (time and money) to upgrade rigs on current outfits. Considering everything Sega is performing in the graphics overhaul, there is no way this limitation would be set up if it had been an easy fix. And there a quite a great deal of outfits, especially on JP side. I really hope they just slowly update clothing over time particularly the exclusive ones from the product codes and collabs. I would not mind if they make them into a separate NGS scratch when it is going to induce them to do so. This is actually nice. I really do hope though that they slowly upgrade the aged PSO2 Outfits and Layered wears to let finger movement down the road. Notably Collaboration outfits and layered wear (Half-Life, Persona, Anime Collabs, etc). I can understand them do this immediately given all the NEW NGS things they'd want to promote, but I am hoping I don't have to double down on say,"Classic" Exagia Arms and"NGS" Exagia Arms, or things like"Classic" Duskwake Regalia set and an"NGS" Duskwake Regalia set only to possess moving fingers.
Seems like a perfect chance for them....to promote them to you as Scratch things and call them the"GVS" versions or something. I am confident that they do update them but it's more rewarding for them to sell you the remade from scratch outfits than providing them at no cost. I have worked in the industry previously and rigging palms up isn't hard work, the matter is how many costume items would need to be modified with Buy pso2 meseta xbox no financial justification. Plus giving folks completely working items with the benefits (on what is basically a brand new game) could deincentivise players purchasing the"new" stuff. Yeah. They already release across the years the same outfits (sky/night/blue/gv/b/etc.) And the ones that you could recolor prices buying scratch items for a color pass.